Publications

95 peer-reviewed papers, chapters and reports, 2006–2026. Most PDFs are hosted by the CGVR lab. Everything as one file: weller.bib.

2026

  1. Extended Reality for Enhancing Surgery: Research Directions to Transform the Operating Environment

    Gabriel Zachmann, Peter Haddawy, Ron Kikinis, Anja Hennemuth, Philippe C. Cattin, Tanja Döring, Simon Drouin, Gabor Fichtinger, Tabea Flügge, Joaquim A. Jorge, Luv Kohli, Mario Lorenz, Rainer Malaka, Javier Pascau, Dirk Reiners, Anke V. Reinschluessel, Andrea Schenk, Falko Schmid, Siriwan Suebnukarn, Verena Uslar, Gregory F. Welch, Rene Weller, Dirk Weyhe, Myat Su Yin, Sudanthi Wijewickrema

    Journal Journal of Healthcare Informatics Research, 2026

  2. UnrealHaptics-MC: Low-Latency Multi-contact Haptics for VR

    Hermann Meißenhelter, Robert Rosenkranz, Luca Barre, Pablo Alvarez Romeo, Thomas Hulin, René Weller, Ercan Altinsoy, Gabriel Zachmann

    Conference Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, pp. 493–512, 2026

  3. Effects of Visual, Auditory, and Haptic Feedback on Gesture Interaction in the Operating Room

    Nicole Steinke, Andre Muehlenbrock, Merle Schlender, Tim Schneider, Verena Uslar, Dirk Weyhe, Rene Weller, Gabriel Zachmann

    Conference Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, pp. 395–404, 2026

  4. Exploring Approaches for Rigid Body Dynamics with Uncertainty

    Hermann Meißenhelter, Franklin Kenghagho Kenfack, René Weller, Gabriel Zachmann

    Journal Computer Science Research Notes, vol. 3601(1), pp. 265-276, 2026

2025

  1. Virtual Reality Simulation for Learning Minimally Invasive Endodontics: A Randomized Controlled Trial

    Chalinee Srakoopun, Siriwan Suebnukarn, Peter Haddawy, Maximilian Kaluschke, René Weller, Myat Su Yin, Panuroot Aguilar, Panupat Phumpatrakom, Kriangkrai Pinchamnankool, Kamon Budsaba, Gabriel Zachmann

    Journal BMC Medical Education, vol. 25(1), pp. 1310, 2025

  2. A Novel, Autonomous, Module-Based Surgical Lighting System

    Andre Mühlenbrock, Hendrik Huscher, Verena Nicole Uslar, Timur Cetin, Rene Weller, Dirk Weyhe, Gabriel Zachmann

    Journal ACM Trans. Comput. Healthcare, vol. 6(1), 2025

  3. Shadow-Free Projection with Blur Mitigation on Dynamic, Deformable Surfaces

    Andre Mühlenbrock, Yaroslav Purgin, Nicole Steinke, Verena Uslar, Dirk Weyhe, Rene Weller, Gabriel Zachmann

    Conference 2025 31st ACM Symposium on Virtual Reality Software and Technology, 2025

  4. Balancing Speed and Visual Fidelity of Dynamic Point Cloud Rendering in VR

    Andre Mühlenbrock, René Weller, Gabriel Zachmann

    Conference ICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2025

  5. Multi-Objective Packing of 3D Objects into Arbitrary Containers

    Hermann Meißenhelter, Rene Weller, Gabriel Zachmann

    Conference Eurographics 2025 - Short Papers, 2025

  6. TemPCC: Completing Temporal Occlusions in Large Dynamic Point Clouds captured by Multiple RGB-D Cameras

    Andre Mühlenbrock, Rene Weller, Gabriel Zachmann

    Conference Eurographics 2025 - Short Papers, 2025

2024

  1. Reflecting on Excellence: VR Simulation for Learning Indirect Vision in Complex Bi-Manual Tasks

    Maximilian Kaluschke, Rene Weller, Myat Su Yin, Benedikt W. Hosp, Farin Kulapichitr, Peter Haddawy, Siriwan Suebnukarn, Gabriel Zachmann

    Conference 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2024

  2. Effects of Markers in Training Datasets on the Accuracy of 6D Pose Estimation

    Janis Rosskamp, René Weller, Gabriel Zachmann

    Conference IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), pp. 4457-4466, 2024

  3. BlendPCR: Seamless and Efficient Rendering of Dynamic Point Clouds captured by Multiple RGB-D Cameras

    Andre Mühlenbrock, Rene Weller, Gabriel Zachmann

    Conference ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2024 ★ Best Paper Award

  4. Uncertain Physics for Robot Simulation in a Game Engine

    Hermann Meißenhelter, Rene Weller, Gabriel Zachmann

    Other 40th Anniversary of the IEEE Conference on Robotics and Automation (ICRA@40), 2024

  5. Enhancing anatomy learning through collaborative VR — An advanced investigation

    Haya Almaree, Roland Fischer, Rene Weller, Verena Uslar, Dirk Weyhe, Gabriel Zachmann

    Journal Computers and Graphics, 2024

  6. Temporal Hierarchical Gaussian Mixture Models for Real-Time Point Cloud Streaming

    Roland Fischer, Tobias Gels, Rene Weller, Gabriel Zachmann

    Book chapter ACM SIGGRAPH 2024 Posters, pp. 1–2, 2024

2023

  1. Optimizing the Illumination of a Surgical Site in New Autonomous Module-based Surgical Lighting Systems

    Andre Mühlenbrock, René Weller, Gabriel Zachmann

    Conference Medical Imaging and Computer-Aided Diagnosis, pp. 293–303, 2023

  2. Collaborative VR Anatomy Atlas Investigating Multi-user Anatomy Learning

    Haya Al Maree, Roland Fischer, René Weller, Verena Uslar, Dirk Weyhe, Gabriel Zachmann

    Conference International Conference on Virtual Reality and Mixed Reality, pp. 122–135, 2023 ★ Best Paper Award

  3. How Observers Perceive Teleport Visualizations in Virtual Environments

    Roland Fischer, Marc Jochens, René Weller, Gabriel Zachmann

    Conference 2023 ACM Symposium on Spatial User Interaction, 2023

  4. Adaptive Polydisperse Sphere Packings for High Accuracy Computations of the Gravitational Field

    Hermann Meißenhelter, René Weller, Matthias Noeker, Tom Andert, Gabriel Zachmann

    Conference 2023 IEEE Aerospace Conference (AERO), 2023

2022

  1. Simulation of the detectability of different surface properties with bistatic radar observations

    Jonas Krumme, Thomas P. Andert, René Weller, Graciela Gonzalez-Peytavi, Gabriel Zachmann, Dennis Scholl, Adrian Schulz

    Conference Proc. International Astronautical Congress, Paris, 2022

  2. Dynparity: Dynamic disparity adjustment to avoid stereo window violations on stationary stereoscopic displays

    Christoph Schröder-Dering, Gabriel Zachmann, René Weller

    Journal Computer Animation and Virtual Worlds, 2022

  3. Fast, accurate and robust registration of multiple depth sensors without need for RGB and IR images

    Andre Mühlenbrock, Roland Fischer, Christoph Schröder-Dering, René Weller, Gabriel Zachmann

    Journal The Visual Computer, 2022

  4. NaivPhys4RP — Towards Human-like Robot Perception “Physical Reasoning based on Embodied Probabilistic Simulation”

    K Franklin Kenghagho, Michael Neumann, Patrick Mania, Toni Tan, Feroz Siddiky, René Weller, Gabriel Zachmann, Michael Beetz

    Journal 2022 IEEE-RAS 21st International Conference on Humanoid Robots (Humanoids), pp. 815-822, 2022

  5. A Framework for Safe Execution of User-Uploaded Algorithms

    Toni Tan, René Weller, Gabriel Zachmann

    Conference 27th International Conference on 3D Web Technology, 2022

  6. Comparing Methods for Gravitational Computation: Studying the Effect of Inhomogeneities

    Matthias Noeker, Hermann Meißenhelter, Tom Andert, René Weller, Özgür Karatekin, Benjamin Haser

    Tech report Copernicus Meetings, 2022

  7. Redirected walking in virtual reality with auditory step feedback

    René Weller, Benjamin Brennecke, Gabriel Zachmann

    Journal The Visual Computer, vol. 38(9), pp. 3475–3486, 2022 ★ Best Paper Award

  8. Effects of immersion and navigation agency in virtual environments on emotions and behavioral intentions

    René Weller, Joscha Cepok, Roman Arzaroli, Kevin Marnholz, Cornelia S. Große, Hauke Reuter, Gabriel Zachmann

    Journal Frontiers in Virtual Reality, vol. 3, 2022

  9. Efficient and Accurate Methods for Computing the Gravitational Field of Irregular-Shaped Bodies

    Hermann Meißenhelter, Matthias Noeker, Tom Andert, René Weller, Benjamin Haser, Özgür Karatekin, Birgit Ritter, Max Hofacker, Larissa Balestrero Machado, Gabriel Zachmann

    Conference 2022 IEEE Aerospace Conference (AERO), pp. 1-17, 2022 ★ Best Paper in Track

  10. Numerical Approach to Synthesizing Realistic Asteroid Surfaces from Morphological Parameters

    Xizhi Li, Jean-Baptiste Vincent, René Weller, Gabriel Zachmann

    Journal Astronomy & Astrophysics (A&A), vol. 659, pp. A176, 2022

2021

  1. VR-Interactions for Planning Planetary Swarm Exploration Missions in VaMEx-VTB

    René Weller, Christoph Schröder, Jörn Teuber, Philipp Dittmann, Gabriel Zachmann

    Conference IEEE Aerospace Conference (AeroConf), 2021

  2. LenSelect: Object Selection in Virtual Environments by Dynamic Object Scaling

    René Weller, Waldemar Wegele, Christoph Schröder, Gabriel Zachmann

    Journal Frontiers in Virtual Reality, vol. 2, pp. 70, 2021

  3. Fast and Robust Registration of Multiple Depth-Sensors and Virtual Worlds

    Andre Mühlenbrock, Roland Fischer, René Weller, Gabriel Zachmann

    Conference 2021 International Conference on Cyberworlds (CW), pp. 41-48, 2021

  4. Fast and Robust Registration and Calibration of Depth-Only Sensors

    Andre Mühlenbrock, Roland Fischer, René Weller, Gabriel Zachmann

    Poster Eurographics 2021 - Posters, 2021 ★ Best Poster

  5. UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game Engines

    Janis Rosskamp, Hermann Meißenhelter, René Weller, Marc O. Rüdel, Johannes Ganser, Gabriel Zachmann

    Journal Frontiers in Virtual Reality, vol. 2, pp. 32, 2021

2020

  1. A cadaver-based biomechanical model of acetabulum reaming for surgical virtual reality training simulators

    Luigi Pelliccia, Mario Lorenz, Christoph-E. Heyde, Maximilian Kaluschke, Philipp Klimant, Sebastian Knopp, Stefan Schleifenbaum, Christian Rotsch, René Weller, Michael Werner, Gabriel Zachmann, Dirk Zajonz, Niels Hammer

    Journal Scientific Reports, vol. 10(1), pp. 14545, 2020

  2. AutoBiomes: Procedural Generation of Multi-Biome Landscapes

    Roland Fischer, Philipp Dittmann, René Weller, Gabriel Zachmann

    Journal The Visual Computer, 2020

  3. Improved CNN-Based Marker Labeling for Optical Hand Tracking

    Janis Rosskamp, René Weller, Thorsten Kluss, Jaime L. Maldonado C., Gabriel Zachmann

    Conference Virtual Reality and Augmented Reality, pp. 165–177, 2020

  4. Volumetric Medical Data Visualization for Collaborative VR Environments

    Roland Fischer, Kai-Ching Chang, René Weller, Gabriel Zachmann

    Conference Virtual Reality and Augmented Reality - 17th EuroVR International Conference, pp. 178–191, 2020

  5. OpenCollBench - Benchmarking of Collision Detection and Proximity Queries as a Web-Service

    Toni Tan, Rene Weller, Gabriel Zachmann

    Conference The 25th International Conference on 3D Web Technology, 2020

  6. Procedural 3D Asteroid Surface Detail Synthesis

    Xi-zhi Li, René Weller, Gabriel Zachmann

    Conference Eurographics 2020 - Short Papers, 2020

  7. Realistic Haptic Feedback for Material Removal in Medical Simulations

    Max Kaluschke, Rene Weller, Niels Hammer, Luigi Pelliccia, Mario Lorenz, Gabriel Zachmann

    Conference 2020 IEEE Haptics Symposium (HAPTICS), pp. 920-926, 2020

2019

  1. SIMDop: SIMD Optimized Bounding Volume Hierarchies for Collision Detection

    Toni Tan, Rene Weller, Gabriel Zachmann

    Conference IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2019), 2019

  2. Virtual Validation and Verification of the VaMEx Initiative

    Jörn Teuber, René Weller, Luisa Buinhas, Daniel Kühn, Philipp Dittmann, Abhishek Srinivas, Frank Kirchner, Roger Förstner, Oliver Funke, Gabriel Zachmann

    Workshop Interplanetary Probe Workshop (IPPW) 2019, Oxford, England, 2019

  3. A Continuous Material Cutting Model with Haptic Feedback for Medical Simulations

    Maximilian Kaluschke, René Weller, Mario Lorenz, Gabriel Zachmann

    Conference 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019

  4. Fast and Easy Collision Detection for Rigid and Deformable

    Rene Weller, Gabriel Zachmann

    Book chapter VR Developer Gems, pp. 629-660, CRC Press, 2019

  5. VaMEx-VTB – A Modular Virtual Testbed for Multimodal Autonomous Planetary Missions

    Joern Teuber, Rene Weller, Luisa Buinhas, Daniel Kuehn, Philipp Dittmann, Abhishek Srinivas, Frank Kirchner, Roger Foerstner, Oliver Funke, Gabriel Zachmann

    Conference 70th International Astronautical Congress. International Astronautical Congress (IAC-2019), October 21-25, Washington DC, DC, United States, 2019

2018

  1. HIPS – A Virtual Reality Hip Prosthesis Implantation Simulator

    Maximilian Kaluschke, René Weller, Gabriel Zachmann, Luigi Pelliccia, Mario Lorenz, Philipp Klimant, Sebastian Knopp, Johannes P. G. Atze, Falk Möckel

    Conference 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018

  2. A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback

    Maximilian Kaluschke, René Weller, Gabriel Zachmann, Luigi Pelliccia, Mario Lorenz, Philipp Klimant, Sebastian Knopp, Johannes P. G. Atze, Falk Möckel

    Conference 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018

  3. UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine

    Marc O Rüdel, Johannes Ganser, Rene Weller, Gabriel Zachmann

    Conference Springer Lecture Notes in Computer Science, LNCS, Volume 11162 (EuroVR Proceedings), pp. 128–147, 2018

  4. AstroGen–Procedural Generation of Highly Detailed Asteroid Models

    Xi-zhi Li, René Weller, Gabriel Zachmann

    Conference 2018 15th International Conference on Control, Automation, Robotics and Vision (ICARCV), pp. 1771–1778, 2018

  5. SIMDop: SIMD Optimized Bounding Volume Hierarchies for Collision Detection

    T Tan, R Weller, G Zachmann

    Workshop Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS, pp. 1–3, 2018

  6. DynCam: A Reactive Multithreaded Pipeline Library for 3D Telepresence in VR

    Christoph Schröder, Mayank Sharma, Jörn Teuber, René Weller, Gabriel Zachmann

    Conference 20th ACM Virtual Reality International Conference (VRIC 2018). ACM, 2018

2017

  1. Optimized Positioning of Autonomous Surgical Lamps

    Jörn Teuber, René Weller, Ron Kikinis, Karl-Jürgen Oldhafer, Michael J. Lipp, Gabriel Zachmann

    Conference SPIE Medical Imaging Conference, 2017

  2. A Volumetric Penetration Measure for 6-DOF Haptic Rendering of Streaming Point Clouds

    Maximilian Kaluschke, René Weller, Gabriel Zachmann

    Conference 2017 IEEE World Haptics Conference (WHC), pp. 511–516, 2017

  3. Invariant Local Shape Descriptors: Classification of Large-Scale Shapes With Local Dissimilarities

    Xizhi Li, Patrick Lange, René Weller, Gabriel Zachmann

    Conference Computer Graphics International Conference, pp. 9, 2017

  4. kDet: Parallel Constant Time Collision Detection for Polygonal Objects

    René Weller, Nicole Debowski, Gabriel Zachmann

    Journal Computer Graphics Forum (Proc. Eurographics), vol. 36(2), 2017

  5. Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings

    Abhishek Srinivas, René Weller, Gabriel Zachmann

    Conference ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017

  6. GDS: Gradient based Density Spline Surfaces for Multiobjective Optimization in Arbitrary Simulations

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference ACM SIGSIM PADS Conference 2017 , Singapore, May 24 - 26, 2017., 2017

2016

  1. Knowledge Discovery for Pareto based Multiobjective Optimization in Simulation

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference ACM SIGSIM PADS, 2016

  2. GraphPool: A High Performance Data Management for 3D Simulations

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference ACM SIGSIM PADS, 2016

  3. Kinaptic - Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users

    Andreas Grabski, Toni Toni, Tom Zigrand, René Weller, Gabriel Zachmann

    Conference 2016 IEEE Haptics Symposium (HAPTICS), pp. 325-331, 2016

  4. Wait-Free Hash Maps in the Entity-Component-System Pattern for Realtime Interactive Systems

    Patrick Lange, René Weller, Gabriel Zachmann

    Workshop IEEE VR: 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), Greenville, United States of America, 2016

2015

  1. A Framework for Transparent Execution of Massively-Parallel Applications on CUDA and OpenCL

    Jörn Teuber, René Weller, Gabriel Zachmann

    Conference EuroVR Conference 2015, Lecco, Italy, 2015

  2. Autonomous Surgical Lamps

    Jörn Teuber, René Weller, Ron Kikinis, Karl-Jürgen Oldhafer, Michael J. Lipp, Gabriel Zachmann

    Conference Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie (CURAC), Bremen, Germany, 2015

  3. Multi Agent System Optimization in Virtual Vehicle Testbeds

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference EAI SIMUtools, 2015

  4. Scalable Concurrency Control for Massively Collaborative Virtual Environments

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference Massively Multiuser Virtual Environments(MMVE), 2015

  5. Proving a Linear Worst-Case Bound for Collision Detection Between Triangle Soups

    Nicole Debowski, René Weller, Gabriel Zachmann

    Workshop GI VR/AR Workshop 2015, Bonn, Germany, 2015 ★ Best Paper Award

  6. A Geometric Predicate for Linear Time Collision Detection of Polygonal Objects

    Nicole Debowski, René Weller, Gabriel Zachmann

    Workshop 25th Fall Workshop on Computational Geometry (FWCG), Buffalo, NY, USA, 2015

  7. Development and Evaluation of a 3D Game for Sighted and Visually Impaired Users

    Dominic Elm, Andreas Grabski, Maximilian Kaluschke, Philipp Krieter, Andrea Sander, Arne Schlamann, Björn Stradtmann, Toni Toni, Tom Lian Zigrand, Daniela Zimmermann, René Weller, Gabriel Zachmann

    Workshop GI VR/AR Workshop 2015, Bonn, Germany, 2015

  8. Journal of Virtual Reality and Broadcasting (JVRB), Volume 13 — Special Issue GI VR/AR 2014

    Gabriel Zachmann, René Weller, André Hinkenjann (eds.)

    Other Journal of Virtual Reality and Broadcasting, 2015

2014

  1. Massively Parallel Batch Neural Gas for Bounding Volume Hierarchy Construction

    René Weller, David Mainzer, Abhishek Srinivas, Matthias Teschner, Gabriel Zachmann

    Conference Virtual Reality Interactions and Physical Simulations (VRIPhys), 2014

  2. Massively-Parallel Proximity Queries for Point Clouds

    Max Kaluschke, Uwe Zimmermann, Marinus Danzer, Gabriel Zachmann, René Weller

    Conference Virtual Reality Interactions and Physical Simulations (VRIPhys), 2014

  3. A Framework for Wait-Free Data Exchange in Massively Threaded VR Systems

    Patrick Lange, René Weller, Gabriel Zachmann

    Conference International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2014

  4. Virtuelle und Erweiterte Realität / 11. Workshop der GI-Fachgruppe VR/AR

    Gabriel Zachmann, René Weller, André Hinkenjann

    Conference GI VRAR Workshop 2014, Bremen, Germany, 2014

2013

  1. Parallel Collision Detection in Constant Time

    René Weller, Udo Frese, Gabriel Zachmann

    Conference Virtual Reality Interactions and Physical Simulations (VRIPHYS), 2013 ★ Best Paper Award

  2. Fast Sphere Packings with Adaptive Grids on the GPU

    Jörn Teuber, Rene Weller, Gabriel Zachmann, Stefan Guthe

    Workshop GI AR/VR Workshop, Würzburg, Germany, 2013 ★ Best Paper Award

  3. New Geometric Data Structures for Collision Detection and Haptics

    Rene Weller

    Book Springer International Publishing, Springer International Publishing, 2013

2012

  1. New Geometric Data Structures for Collision Detection

    Rene Weller

    Thesis URL: http://nbn-resolving.de/urn:nbn:de:gbv:46-00102857-18, 2012

  2. User Performance in Complex Bi-manual Haptic Manipulation with 3 DOFs vs. 6 DOFs

    Rene Weller, Gabriel Zachmann

    Conference Haptics Symposium, Vancouver, Canada, 2012

  3. Sphere-Spring Systems and Their Application to Hand Animation

    Stephan Mock, Weiyu Yi, René Weller, Gabriel Zachmann

    Workshop GI VR/AR Workshop 2012, Düsseldorf, Germany, 2012 ★ Best Paper Award

2011

  1. 3-DOF vs. 6-DOF - Playful Evaluation of Complex Haptic Interactions

    René Weller, Gabriel Zachmann

    Conference IEEE International Conference on Consumer Electronics (ICCE), 2011 Digest of Technical Papers, 2011

  2. Inner Sphere Trees and Their Application to Collision Detection

    Rene Weller, Gabriel Zachmann

    Book chapter Virtual Realities, pp. 181–201, Springer, 2011

  3. Kollisionserkennung und natürliche Interaktion in virtuellen Umgebungen

    David Mainzer, Rene Weller, Gabriel Zachmann

    Book chapter Virtuelle Techniken im industriellen Umfeld, pp. 33–38, 114–116, Springer, 2011

2010

  1. ProtoSphere: A GPU-Assisted Prototype-Guided Sphere Packing Algorithm for Arbitrary Objects

    René Weller, Gabriel Zachmann

    Conference ACM SIGGRAPH ASIA 2010 Sketches, pp. 8:1–8:2, 2010

  2. A benchmarking suite for 6-DOF real time collision response algorithms

    René Weller, David Mainzer, Mikel Sagardia, Thomas Hulin, Gabriel Zachmann, Carsten Preusche

    Conference 17th ACM Symposium on Virtual Reality Software and Technology (VRST), pp. 63–70, 2010

2009

  1. Stable 6-DOF Haptic Rendering with Inner Sphere Trees

    Rene Weller, Gabriel Zachmann

    Conference International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, (IDETC/CIE), 2009 ★ Best Paper Award

  2. A Unified Approach for Physically-Based Simulations and Haptic Rendering

    Rene Weller, Gabriel Zachmann

    Conference Sandbox 2009: ACM SIGGRAPH Video Game Proceedings, 2009

  3. Inner Sphere Trees for Proximity and Penetration Queries

    Rene Weller, Gabriel Zachmann

    Conference 2009 Robotics: Science and Systems Conference (RSS), Seattle, WA, USA, 2009

2008

  1. Inner Sphere Trees and Their Application to Collision Detection

    René Weller, Gabriel Zachmann

    Tech report Technical Report IfI-08-09, Clausthal University of Technology, 2008

2007

  1. A Benchmarking Suite for Static Collision Detection Algorithms

    Sven Trenkel, René Weller, Gabriel Zachmann

    Conference International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2007

2006

  1. A Model for the Expected Running Time of Collision Detection using AABB Trees

    René Weller, Jan Klein, Gabriel Zachmann

    Conference Eurographics Symposium on Virtual Environments (EGVE), Lisbon, Portugal, 2006

  2. Kinetic Bounding Volume Hierarchies for Deformable Objects

    Gabriel Zachmann, René Weller

    Conference ACM International Conference on Virtual Reality Continuum and Its Applications (VRCIA), Hong Kong, China, 2006

  3. Kinetic Separation Lists for Continuous Collision Detection of Deformable Objects

    René Weller, Gabriel Zachmann

    Workshop Third Workshop in Virtual Reality Interactions and Physical Simulation (Vriphys), Madrid, Spain, 2006

  4. Kinetic Bounding Volume Hierarchies for Collision Detection of Deformable Objects

    René Weller, Gabriel Zachmann

    Tech report Technical Report IfI-06-16, Clausthal University of Technology, 2006