Teaching

I teach in the computer science and digital media programs of the University of Bremen and supervise bachelor's and master's theses in computer graphics, VR and haptics.

Thesis topics

Thesis topics are available at any time in collision detection, haptics, physically-based simulation, VR interaction and GPU computing — just get in touch. Current topics are also listed on the CGVR theses page.

Courses

Recent

WS 2016/17LectureMedia Engineering
WS 2016/17Guest lectureIntroduction to Game Engines — Poznan University of Economics (Erasmus)
WS 2015/16LectureMedia Engineering
WS 2015/16Master projectKinaptic — Asymmetric Interaction Metaphors for Collaborative 3D Environments
WS 2014/15Guest lectureIntroduction to Collision Detection — Université Paris-Sud (Erasmus)
WS 2014/15SeminarHaptics for Visually Impaired People
Earlier courses (2005 – 2013)
WS 2012/13LectureVirtuelle Realität und physikalisch-basierte Simulation
SS 2012SeminarPhysics and Simulation
WS 2011/12LectureGeometrische Datenstrukturen für die Computergraphik
SS 2011Guest lectureEinführung in die Computergraphik — FH Nordhausen
SS 2011Practical courseComputergraphik
WS 2010/11LectureEinführung in die Computergraphik
SS 2010Guest lectureEinführung in die Computergraphik — FH Nordhausen
SS 2010Practical courseComputergraphik
WS 2009/10SeminarGame Physics
SS 2009LectureGeometrische Datenstrukturen für die Computergraphik
SS 2009ProseminarComputergraphik — Physics and Simulation
WS 2008/09ProseminarComputergraphik — Game Physics
SS 2008LectureComputergraphik II
WS 2007/08Practical courseProgrammierung einer virtuellen Umgebung für die Powerwall
SS 2007LectureComputergraphik II
WS 2006/07LectureEinführung in die Computergraphik
2006 – 2007Practical courseLebendige 3D-Welten
WS 2005/06LectureInformatik I

Supervised theses (selection)

2017M.Sc.Volumetric 6-DOF Haptic Rendering for Streaming Point Cloud Data — Max Kaluschke
2015M.Sc.Constant Time Collision Detection for Deformable Polygonal Objects — Nicole Debowski
2015M.Sc.Automatic Breast Cancer Classification using Sphere-Packings — Mohammad Razavi
2015B.Sc.Sphere-Graph-Based Real-Time Sound Propagation in VR — Stefan Heitmann
2014B.Sc.Massively-Parallel Proximity Queries for Point Clouds — Max Kaluschke
2013B.Sc.Fast Sphere Packings with Adaptive Grids — Jörn Teuber
2012M.Sc.Collision Avoidance between Point Clouds and Inner Sphere Trees — Yingbing Hua
2011DiplomaParallel simulation and collision detection of deformable geometry using sphere-spring systems — Weiyu Yi
2009DiplomaApproximativ volumenerhaltende Deformation eines 3D-Handmodells mittels innerer Kugeln — Stephan Mock
2006DiplomaEntwicklung einer Benchmark-Suite zur Optimierung von ADB-Trees — Sven Trenkel